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BIO

        Hello people, My name is Eshwar, I am a visual artist, graphic designer, and game developer. I am an artist who has been inspired by so many different things in life and have decided to embark on making a career and a name for myself.  I have a BA in Design Studies; Graphic Design with a Minor in Radio, Film, and Television from San Jose State University.

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    Since my early years, I have nurtured a deep passion for Illustration and graphic design, drawing inspiration from esteemed artists, cartoonists, and designers such as Kunhiko Tanaka, Bruce Timm, Nikolas Troxler, Phil Bourassa, and Alex Trochut. Their dedication to the art form has greatly influenced my own artistic journey. Utilizing my skills in 3D modeling, Adobe Photoshop, After Effects, and Adobe Illustrator, I have honed my proficiency in the Adobe Suite since high school, showcasing a genuine enthusiasm for digital art. Over time, I have engaged in diverse projects, including logo creation, artwork development, motion graphic animation, character design, Game Prototype Development and storyboarding. During my high school years, I designed movie posters and created illustrations. Then I got my Associate's degree in Animation from West Valley College before joining San Jose State to do my undergraduate degree.​

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     I find great inspiration in the thriving worlds of  Design, and Animation, which provide us with the tools to express our creativity and define our work. My personal design style revolves around the concept of individuality, where I create something unique while drawing inspiration from elements I admire. I believe in starting with small foundations and gradually expanding upon them, adding intricate details to enhance expressiveness and visual appeal. Whether it's art or game design, achieving balance is crucial. It should be a harmonious blend of personal comfort and a pursuit of perfection. When you encounter something inspiring and desire to make it your own, it's essential to discover what works best for both realms.

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Since graduating from San Jose State University, I have gained valuable experience working with companies such as NeuroLeap and Island Pitch, where I refined my skills in visual arts and motion graphic animation. I also worked as a content designer, and as a 3d rigger for Happy Shark CG. I have accumulated 3–4 years of experience in design and animation, strengthening my creative and technical abilities

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       My Skills are in the Adobe Suite (Photoshop, Illustrator, Adobe After Effects, Adobe Premiere, Indesign, Dreamweaver, and Fresco) 3d Modeling and Animation (Autodesk Maya, and Blender), and Unity (Game Developer Software).

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Attached below is my Resume.

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